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Course IV.2 Developing Creativity

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Objectives

We might say that the creative process is the art of generating ideas or could be the path to solve a problem. But the creative process is more than that. We use parts of the creative process every time we come up with an idea or research solutions for a problem, or choose a direction.

The creative process is not just "generating ideas." The reality is it is a several step process, and ideation is only one of those steps. The entire creative process is made up of objective finding, data gathering, problem design, ideation, and selection. Understanding the role of each step enables us to ensure that we generate the most effective solutions. We could be using the entire creative process to make those ideas, solutions and directions stronger.

Play provides the game atmosphere by providing the one aspect to creative problem solving that can't be emulated any other way. A Play has no real pressure, no one would get a bad grade, lose their job, or lose their client if you failed. This simple fact allowed you to take risks you may not otherwise take. This is the fundamental effect of engaging in play, marginalized consequence because nothing was on the line, you were free to take chances and learning to risk is a seminal part of creative problem-solving.

In this topic, we are going to explore playing as a strong tool to enhance the creative process.

Lesson 1 - The Role of Playing in Creative ThinkingPulsa para colapsar

The following table shows all the materials preprared for the teacher to learn (T2L) and for the teacher to take them to the classroom (T2T,S2P) for Lesson1 of Topic 2. "The role of Play in the creative thinking". The description of the different types of materials  (T2L, T2T, S2P) can be found here. For each material, teachers can find in this table: its description , the student workload and where the student works. Additionally, recommendations about what to do in the classroom are included (remember that one lesson corresponds to one class of the teacher with her/his students).  Follow the links in the table to discover what O-City has prepared for you:

 

L1 The role of Play in the Creative Thinking
Type Materials Description Student Workload Where does the student work? What to do in class?
T2L/T2T Video T1.L5. The role of playing in creative thinking  (video, video content in pdf)   Explore the play as a mean of enhancing the creative process without hurdles 20' at home (flip-teaching) or in the classroom

Explain the importance of the cultural heritage in the world. Present O-city World platform,

Prepare tools T2T.01, T2T.02 to use in class

Develop S2P.01 in class

T2T IV.2.L5 T2T.01. Understanding Storyboarding Tool (Activity Factsheet in pdf)

To learn about the main characteristics of the storyboarding tool and when to use it.

Will be used in the S2P activity
½ h at home
S2P IV.2.L5 S2P.01. script for a multimedia item in supporting the preservation of cultural heritage (Activity factsheet in pdf)  

Define a script with a  storyboarding tool to help enhance consciousness of the importance of preservation cultural heritage through multimedia tools

Use storyboarding to conduct the activity
3 h at the classroom

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